It's good to see that -slowly- games are dearing into muddier waters and people are realizing it. Still, there is a long road ahead. Here's an excellent article by Clive Thompson. His last paragraph perfectly describes my gaming ideals: "These games aren't trying to get you hooked or make your thumbs sore. They're trying to make you think." In addition to the article, you will find great links to political games -specially Al Quaidamon, a Pokémon-like game where you deal with a prisoner of war (Thanks Marcelo Massat!).
This is an interesting article by Henry Jenkins on how the game/violence "debate" works on American television. He makes several good points and he clearly depicts how difficult is to engage on a critical debate over issues that are important to both players and parents. I still find amazing that he describes games as a "storytelling medium" but, hey, that's a whole different debate (On Salon.com via Gignews)