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The most important thing that happened to me in 2003 can be described with two words: Powerful Robot. I was finally able to launch my very own game studio, along with my longtime friend and colleague Sofia Battegazzore. It’s been a pleasure to work with such a gifted team of collaborators, all of them with no previous game development experience, but with enough passion to be learn fast and become really good at it. Sofía, Pepe, Nico, Fabián & Fede, along with other collaborators and freelancers, gave me a good reason to wake up early in the morning and driving late back home every day. I lost track, but I think we developed about a dozen Shockwave and Flash games and we had a good time crafting every single one of them [more...]
We are happy to announce that we've just finished developing on the first ever official campaign video game - the Dean for Iowa Game, commissioned by Dean for America.r
Tom Loftus from MSNBC give a end-of-the-year look at what happened in 2003 in the world of videogames. I am specially proud that both Ludology.org and my game September 12th made it to MSNBC's highlights of the year. Certainly, on a personal level, it has been a great year: running my own game studio has been a lot of work, but also gave me loads of satisfaction. But the year is not over yet… there is one extra secret project that I have been working on and you’ll learn about it soon. That's all I can say for now...