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September 05, 2007


Jeremy Douglass

Strange, it getting marketed as "Tetris 3D" when being 3D has nothing to do with the gameplay - except that the plastic pieces aren't infinitely thin, of course. Software Tetris isn't even 2D, like Othello or Go - it's more like 1.5 dimensional as you get a free horizontal axis and a directed vertical one constrained against the upper line. Tetris 3D looks even more dimensionally limited than Tetris, because there is no fiddling and guiding on the way down, meaning you can't for example fill in under an overhanging unit by late rotation.

Misusing the tag "3D" seems to happen a lot in the physical game industry - I wonder why it is that we have no good retronym for "material instance": Tetris Physical, Tetris Touch, Tetris Real, etc.

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  • Ludology is the discipline that studies games, play, toys and videogames. This blog has been published since May, 2001.

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